Brindishe Manor
We're excited to announce that Innovation Pod will be offering even more fantastic clubs at Brindishe Manor Primary School in April. Read about our curriculum and find full details about the clubs below.
If you're an existing customer, click the blue button to access your account on our registration portal LoveAdmin.com. If you've not used the service before, select the 'first time logging on' option and use the email that you originally signed up with as your Username. You'll see the courses listed under the payments tab.

Years 1 - 2
Children in Key Stage One will take part in two thrilling modules, 'Animal Coding' and 'Edison Robot'. ‘Edison’ is an award-winning robot which our pupils program to respond to sound and light, follow a map and wrestle other robots. It’s a thrilling module in physical computing which the children love! 'Animal Coding' is where children learn coding in an engaging and rewarding environment that utilises gaming elements to teach programming concepts. Some of the activities also teach text-based coding so children learn to program like a real developer.

Years 3-6
Children in Key Stage Two will challenge themselves to our 'Code Combat' and 'Meet Edison' modules. In ‘Meet Edison’, children will pit their skills against the award-winning, Lego-compatible, Edison robot to complete a series of exciting challenges by activating
the robots' variety of sensors. In 'Code Combat', children will learn typed code through a programming game. Children will solve puzzles through learning the basics of Python including basic syntax, arguments, strings, loops, variables, and algorithms.